ANWAR; RACHMAN, A. .; KAAFFAH, F. M. .; SILVANIE, A. .; HIDAYAT, S. . The Implementation of Android-Based Gamification to Design an Interactive Quiz Educational Game for Support Learning Activities. Jurnal Sistim Informasi dan Teknologi, [S. l.], v. 5, n. 2, p. 21–25, 2023. DOI: 10.37034/jsisfotek.v5i2.245. Disponível em: http://www.jsisfotek.org/index.php/JSisfotek/article/view/245. Acesso em: 5 jul. 2025.